Sunday, July 30, 2017

Sunless Citadel Part 4 - The Party Kills Goblins, Finds a Wyrmling!

Loot

6 Scimitars
6 shortbows with 3 quivers, 18 arrows
2 Scrolls of Spider Climb and Knock
gold ring worth 25gp
dragon shaped figurine 20gp
crystal goblet 5gp
fine silverware worth 24gp

Experience

6 Goblins = 50 XP times 6 = 300 XP
Return Wyrmling (Calcryx) to Kobold Leader (Yusdrayl) ! 100 XP
100 Each! (Total 474)

Characters that have over 300 are level 2, characters that are over 1500 are now level 3, but I don't think anyone has that much at this point.

Summary

The party has just killed a group of Goblins, but then they see down two rooms a room filled with Goblins! Roughly 30 to 40 of them! So they do what any logical adventurer would do, they close the door!

Then the party decides to investigate a couple of other rooms adjacent to the one filled with Goblins. Lupa wild shapes into a ferocious wolf! But she misses a step attempting to leap over a pit...

As they investigate they find some more goblins and a Wyrmling!

The party freaks as the wyrmling springs for attack!

As they debate if they should return the wyrmling or continue on, Graz hears through the door the voice of a some creature with a deep voice.

Nero speaks to the wyrmling and they return the wyrmling to the Kobold Leader, Yusdrayl. Who thanks the party, awarding them with 2 scrolls that he can't read. The spell casters determine them to be a scroll of spider climb and knock. Then he provides a room to the party to use one of the rooms for a long rest.

Sunday, July 09, 2017

Sunless Citadel 3 - The Party Gets Bigger and Goblins Come Knockin

Experience

7 Giant Rats 25 XP ~ 23 XP each
1 Giant Rat Boss - 50 XP = 6  XP each
7 Goblins ~ 50 XP x 7 = 350 XP / 8 = 45 XP each
Total = Each player receives 74 XP each! (374 Total)


Loot

67 Gold Pieces each!


Summary

Siegfried learns how to use his whistle, but doesn't have time to summon undead!

The party spends the night in the dungeon to get some much needed rest. As they wake up they meet a few more adventurers! They had gone to town looking for adventure, and were quickly told to go up the old road to the ruins to help the current adventures that have gone into the ruins.

They meetup with the others just as they are waking up from a long sleep (8 hours!). So they decide to keep going down the long passageway and kick some ass! The Warlock kicks at one of the doors that is slightly ajar, which irritates a pack of rats. The rats come out and get slaughtered by the adventurers.

The party continues into another ancient room that has another unusual fountain. Once again there are words in Draconic that the Sorcerer understands. He reads the words aloud in Draconic like he had done before. But instead of some interesting liquid pouring out, a green mist sprays out and makes everyone have the Poison condition.

Next to the fountain is a door that they open to discover another pack of rats! This time there is also a rat-boss. And old ancient looking giant rat that is diseased and swollen. The party pours into the room and dispatched the rat.

After taking out the rat boss, the party takes a short rest. Then they proceed into the depths of the labyrinth. They go into a few more rooms that are filled with Goblins.

{scruff, scruff} They love to stab with the little scimitars!

But then they go too far and uncover a large group of Goblins that are mustering together for a large assault!

What will the party do? Run? Or hunker down and kick some Goblin ass!?!