Here the party goes into the second to last room! The Sarcophagus is interesting... |
Long story long, when the Tales of the Yawning Portal first came out I knew I wanted to run an epic Tomb of Horrors game. But after reading it, as well as reading what people were saying, it became obvious this couldn't necessarily be brought into a long running DnD campaign. There are too many situations where players simply die, with no saving throws or explanations.
So I spent 8+ hours printing out all the DnD WoTC pre-generated characters at level 10, and descriptions of all their loot and spells. Which took a really long time because I wanted to make sure my Pathfinder friends could play. Man! Were they in for a treat! Since in Pathfinder by level 10 you normally have a badass character! But in DnD 5, by level 10 you're still not all that powerful, just have a lot more options when in confrontations.
We had about 6 players die, but when they have the option to immediately pick up another pre-gen, it wasn't that big of a deal.
The party avoided a lot of the gotcha's of the game, but they still got hit by a few, enough of them to have them understand why this isn't a normal dungeon to play through!
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