Sunday, October 29, 2017

Sunless Citadel 7 - Final Conflict

The party finds the source of the corrupted fruit and missing party members!

Loot

Shatterspike - Magical longsword +1
3 Potions of healing
2 Vials of antitoxin
375 GP per player

Experience

4 Twig Blights - 125 XP per player
Completing Sunless Citadel! - 1000 XP per player

Summary

The party has found the final room in the Sunless citadel. WHich is a very large room that has a large evil looking tree in its center. A middle aged man stand before the tree and speaks to the party. Informing them that his name is Belak and that he will not harm them if they join forces and become one with the Gulnas Tree.

Nero isn't impressed and advanced toward the tree to get a better look at it. Then battle begins! The fight is somewhat intense, going 4 rounds, in which almost everyone gets injured. But they are able to take out the Gulnas Tree, which then free's Sir Bradford and Sharwyn from their magical bond to the tree.

During their searching Berak they find a number of potions, as well as a note that is written in dwarvish. Sigfread is able to decipher the note and realizes its a map to a mountain in the north.

The party returns to Oakhurst with Sir Bradford and Sharwyn slowly limping along. And as they walk you can see the corruption of the Gulneas Tree flaking off their bodies. Luckily they are still alive and are able to meet their family and friends before they fall apart in front of everyone. The Mayor awards the party with their help.

The party travels to Neverwinter, then to Luksan, and finally to Mirabar. In Mirabar they get a quest from a Noble to search an ancient dwarven forge. Providing them a broken blade that was forged at this location.


Tuesday, October 17, 2017

Tomb of Horrors, Game 2, Round 2

Experience Points

Fighting Glabrezu Demon CR 9 (5000 XP)
Completing Tomb (1000 XP each!)

Summary

The party is two thirds through the Tomb, in a room that appears to be a large laboratory of somekind. Here they had found the second key!

The small party is getting close to the end!

Tuesday, October 03, 2017

Tomb of Horror, Game 2, Round 1

Experience

1 Gargoyle - Challenge 2 (450 XP)
1 Giant Skeleton - Challenge 3 (700 XP)
1 Swarm of Snakes - Challenge 2 (450 XP)
1 Ochre Jelly - Challenge 2 (450 XP)

Loot

Crystal Box - 1000 gp

Summary

First time at the new Anime Imports store, really nice! The party got really far in the dungeon, to room 19 with the 3 vats!
The party just finished investigating 3 vats and got the First Key


Sunday, October 01, 2017

Sunless Citadel 6 - Don't split the party!

Loot

7 Goblin short-bows, arrows, and daggers
2 Red Sapphire Gems! (50gp each)

Experience

6 Goblins 75 XP times 7 = 525, 150 XP each
3 Twig Blights 40 XP x 3 = 120 XP, 40 XP each
1 Fire Snack 100 XP = 50 XP for Lupa and Jannick
Total = 300 XP each! (924 Total)

Summary


The party goes deep into the labyrinth of draconic rooms. Now they have uncovered a series of rooms that are filled with purple luminescence light emanating from various types of fungi. After defeating the twig creatures and skeletons, the party uncovers a series of work rooms. Just a handful of goblins are in this area.

The party kills a number of goblins and child goblins, gruesome site! But then they find two paths leading in opposite directions. Lupa and Jannick decide to go into a rift cut in the ground. The go down a long cavern and find a small cave that is filled with small holes. One of the holes has a faint glow to it. Lupa in wolf form sneaks up and is attacked by a fire snack! She and Jannick quickly kill the creature, even though it had a ferocious bite!

Ballrock and Nero go in the opposite direction and find a room filled with Skeletons and Twig creatures! They manage to destroy all of them before they can cut anyone down!

Finally they find a room that had a big group of Goblins. The party is now re-joined and are able to kill the goblins before they can muster an opposing force.

Now they have found a very large cavern that has a roof which appears to be 70 feet above. What will the party do now?!?

Friday, September 15, 2017

Tomb of Horror Part 3 - Final Finally!

We had 3 game sessions to run through Tomb of Horrors! I am amazed that the players were able to solve the puzzles and get to the end. And finally destroy the Demilich. Even though he is a badass, with 2 Paladins and some bad ass spell casters, they destroyed him!

Here the party goes into the second to last room! The Sarcophagus is interesting...

Long story long, when the Tales of the Yawning Portal first came out I knew I wanted to run an epic Tomb of Horrors game. But after reading it, as well as reading what people were saying, it became obvious this couldn't necessarily be brought into a long running DnD campaign. There are too many situations where players simply die, with no saving throws or explanations.

So I spent 8+ hours printing out all the DnD WoTC pre-generated characters at level 10, and descriptions of all their loot and spells. Which took a really long time because I wanted to make sure my Pathfinder friends could play. Man! Were they in for a treat! Since in Pathfinder by level 10 you normally have a badass character! But in DnD 5, by level 10 you're still not all that powerful, just have a lot more options when in confrontations.

We had about 6 players die, but when they have the option to immediately pick up another pre-gen, it wasn't that big of a deal.

The party avoided a lot of the gotcha's of the game, but they still got hit by a few, enough of them to have them understand why this isn't a normal dungeon to play through!

Sunday, August 13, 2017

Sunless Citadel 5 - The Party Defeats the Goblin Shaman, Finds the Way Down

Loot

6 Long Swords
6 Short Swords
Splint Mail
Chain Mail
Golden Ring
Golden Necklace

Experience

3 Hobgoblins 75 XP times 3 = 150 XP each!
4 Goblins 50 XP x 4 = 200 XP each!
1 Goblin Shaman 100 XP each!
9 Twig Guys = 40 XP x 9 = 360 XP each!
2 Skeletons = 75 XP x 2 = 150 XP each
Total = 150 XP each! (624 Total)


Summary

After sleeping in a filthy Kobold den the party really wants a bath to get the Kobold funk off their bodies. But at least now they are fully rested and healed up. They go back to the same Trophy room that they had found the Wyrmling in. But then they hear Goblins arguing over something.

The Dragonkin Paladin opens the door and find that the large Goblin stronghold is a bit hazy with smoke from long burning torches. 2 small Goblin children immediately run to one end of the room. Which causes the party to rush in and tie up the children. But as they do this a group of Hobgoblins and twig creatures burst into the room and attack from the other side! Fortunately Nero and Will are prepared for this assault and blast them with magic as they enter the room.

After this initial assault the party rushes into the other large room to see a maelstrom of Goblin children and other non-warrior type Goblins running around screaming. The party is delighted to kill some defenseless Goblins!
Here the party see a couple of Goblin children run into the corner! Watch out! It's a trap!

But then as they attempt to flee the Druid blocks their path, but then she is attacked from behind from more Hobgoblins and a Goblin Shaman. The party blasts into the room and takes out the Shaman and Hobgoblins. They find a chest that is filled with Gold! But also they find a shaft that goes downward into the depths.

The Barbarian of the group decides to go down the shaft, even before the party can rest up. He falls 80 feet and almost dies. But he is a Half-Orc and uses his might to stay alive!

The party rushes down the shaft to help protect him! And fortunately they help save him from more Skeletons and twig creatures!

Sunday, July 30, 2017

Sunless Citadel Part 4 - The Party Kills Goblins, Finds a Wyrmling!

Loot

6 Scimitars
6 shortbows with 3 quivers, 18 arrows
2 Scrolls of Spider Climb and Knock
gold ring worth 25gp
dragon shaped figurine 20gp
crystal goblet 5gp
fine silverware worth 24gp

Experience

6 Goblins = 50 XP times 6 = 300 XP
Return Wyrmling (Calcryx) to Kobold Leader (Yusdrayl) ! 100 XP
100 Each! (Total 474)

Characters that have over 300 are level 2, characters that are over 1500 are now level 3, but I don't think anyone has that much at this point.

Summary

The party has just killed a group of Goblins, but then they see down two rooms a room filled with Goblins! Roughly 30 to 40 of them! So they do what any logical adventurer would do, they close the door!

Then the party decides to investigate a couple of other rooms adjacent to the one filled with Goblins. Lupa wild shapes into a ferocious wolf! But she misses a step attempting to leap over a pit...

As they investigate they find some more goblins and a Wyrmling!

The party freaks as the wyrmling springs for attack!

As they debate if they should return the wyrmling or continue on, Graz hears through the door the voice of a some creature with a deep voice.

Nero speaks to the wyrmling and they return the wyrmling to the Kobold Leader, Yusdrayl. Who thanks the party, awarding them with 2 scrolls that he can't read. The spell casters determine them to be a scroll of spider climb and knock. Then he provides a room to the party to use one of the rooms for a long rest.

Sunday, July 09, 2017

Sunless Citadel 3 - The Party Gets Bigger and Goblins Come Knockin

Experience

7 Giant Rats 25 XP ~ 23 XP each
1 Giant Rat Boss - 50 XP = 6  XP each
7 Goblins ~ 50 XP x 7 = 350 XP / 8 = 45 XP each
Total = Each player receives 74 XP each! (374 Total)


Loot

67 Gold Pieces each!


Summary

Siegfried learns how to use his whistle, but doesn't have time to summon undead!

The party spends the night in the dungeon to get some much needed rest. As they wake up they meet a few more adventurers! They had gone to town looking for adventure, and were quickly told to go up the old road to the ruins to help the current adventures that have gone into the ruins.

They meetup with the others just as they are waking up from a long sleep (8 hours!). So they decide to keep going down the long passageway and kick some ass! The Warlock kicks at one of the doors that is slightly ajar, which irritates a pack of rats. The rats come out and get slaughtered by the adventurers.

The party continues into another ancient room that has another unusual fountain. Once again there are words in Draconic that the Sorcerer understands. He reads the words aloud in Draconic like he had done before. But instead of some interesting liquid pouring out, a green mist sprays out and makes everyone have the Poison condition.

Next to the fountain is a door that they open to discover another pack of rats! This time there is also a rat-boss. And old ancient looking giant rat that is diseased and swollen. The party pours into the room and dispatched the rat.

After taking out the rat boss, the party takes a short rest. Then they proceed into the depths of the labyrinth. They go into a few more rooms that are filled with Goblins.

{scruff, scruff} They love to stab with the little scimitars!

But then they go too far and uncover a large group of Goblins that are mustering together for a large assault!

What will the party do? Run? Or hunker down and kick some Goblin ass!?!


Sunday, June 25, 2017

Sunless Citadel Part 2 - The Party Explores Beyond the Kobold Hideout!

Experience

5 Rats - 475 XP
Befriend Kobold Leader - 150 XP
Each Player receives another 150 XP!! Now everyone is level 2! (1200 Experience Points are required to become level 3)

Loot

5 Short Swords
1 Wonderous Item - Whistle
1 Vial of Fire Protection
1 Vial of Fire Breath!
1 Candle with endless flame!

Adventure Summary


The party has befriended Meepo and the other Kobolds have decided to let the party continue down into the the depths of the Citadel. Meepo guides them to a door that he says leads to the Goblin controlled part of the dungeon.

The party continues down the way that Meepo leads them and then they decide to explore some sections of the ancient Citadel. As they uncover a door that hasn't been opened in eons, they cause 5 skeletons to attack them! They defeat the Skeletons, but then require a long rest.

Now the party has completed a long rest and has continued to explore the goblin controlled part of the underground fortress. Now they have found a door where they hear loud squeaky voices! Be on guard!



Sunday, June 11, 2017

Sunless Citadel Part 1 - The Party Decides To Help

Experience

3 Rats - 300 XP
3 Skeletons - 400 KP
Befriend one Kobold - 150 XP
Each Player receives 150 XP!! (300 Experience Points are required to become level 2!!)

Loot

134 Gold Pieces
47 Silver Pieces
Scimitar
Shield
3 +1 Magical Arrows
3 Quivers with special release slot (Quickdraw)


Adventure Summary


Siegfried, Lupa, Veego, Jannick, and Nero (I'm sure completely misspelled!) are in the town of Oakhurst for one reason or another.. And during this time they hear about a number of disturbing things taking place in this small village that doesn't have proper ale.

#1 That a party of adventures when up the Old Road to investigate why the annual Goblin didn't come to town and provide a magical apple that they have done for the past 12 years.

#2 That down the Old Road there was once an ancient citadel that collapsed and went underground hundreds of years ago.

The party meets up at the Inn in Oakhurst and decide to group together to investigate the disappearance of another party.

The Party of adventurers decide to help out the people of Oakhurst investigate the disappearance of another group that had walked up the Old Road to check out the Sunless Citadel.

The party fights a group of Rats. Lupa befriends one of them, while the remaining 2 are decimated by arrows and fire bolts!


Here is what you see underground, minus the flying bat!



The party entries and finds a long forgotten room with 3 Skeletons!

Here the party has entered the Sunless Citadel
Then the go down one of the old dirty hallways and find a room with a large fire pit, an empty cage, and a small Kobold hiding under a bench. Nero speaks to him in Draconic, which he replies in Common (Kobolds!). As they talk to Meepo a group of Kobolds enter the room as well and start asking questions.

The party discovers the small Kobold is named 'Meepo', and he is very eager to accompany the party to find a stolen Dragon that they had in a cage that he says Goblins stole...

Will the party let Meepo lead the way to deeper into the Sunless Citadel? Should they go back to Oakhurst and rest up? Should they spend the night down in the depths of this ancient ruin?

Tune in to the next exciting tale of DUNGEONS AND DRAGONS!!!


Monday, May 22, 2017

The Party in Oakhurst

The party meets up in Oakhurst, hearing numerous rumors of evil tidings taking place just 7 miles NorthEast of Oakhurst.


Map of Oakhurst - Small Town!

In which the party hears stories about farmers and livestock going missing. How strange noises have been heard at night. And then finally... the adventures hear about a previous adventuring group that had gone up the 'Old Road' and never returned...